![]() ![]() ![]() Support for additional crew types can be added by creating the corresponding definitions, specifying a custom icon and color.Ĭommunity Trait Icons doesn't do anything by itself, you will also need to install one or more of the following mods that makes use of the icons for them to show up in the game. Besides the stock crew types (pilot, engineer, scientist, and tourist), icons are also included for mod crew types defined by Modular Kolonization System and Colonists! mods. Icon settings for each crew type are defined in a config file, customizable by the user and patchable using Module Manager. It comes with a lightweight plugin, through which other mods can fetch these icons and utilize them to serve up a common and consistent user interface for players. Community Trait Icons provides a configurable set of icons for displaying each of the kerbal crew types (aka "experience trait") as a simple icon. ![]()
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